How does your studio plan on adapting to the future? What features and improvements should users look forward to in your product’s next version, and is there a target release date yet? People are looking for easy access to creative solutions that can go where they go.
We feel that much of the creative process will move towards web based and mobile applications although advanced functionality and capabilities will still require downloadable software for many years. What do you foresee as the future demands of the market? What’s the next big thing? We’ve created video tutorials built into the software to teach beginners the basics, and online videos to take them to the next level in photorealistic digital art creation. Many people do not realize how easy it is to learn our applications nor do they fully understand the many ways to use our products for creating great Art and Animations. What do you think is the most underrated aspect of your program? People are learning the benefits of using customizable 3D “stock models” to significantly improve the the quality and speed to create great illustrations and animations. We are seeing much greater adoption and acceptance of 3D technology being used for traditional 2D illustration ranging from magazine covers and comic book illustrations to poster art and websites. What do you think is a current trend in your target market’s industry? How did the most recent version of your software try to focus on this? We have a passion for the highly developed products we sell. Many of the employees started as artists and publishers of 3D content and now work for DAZ 3D. The company has 35 talented and innovative employees and is located in Draper, Utah.
Where are you located at? How many employees? What else should our readers know about the people who are responsible for the software they use?ĭAZ 3D was founded in 2000 with the purpose of providing affordable, easy-to-use 3D solutions (models and software) for creative people ranging from hobbyist to high end professionals. Tell us a little bit about your company’s studio(s). Be sure to check out the impressive Genesis video at the bottom that shows off their figure creation and customization platform.
This month I was able to interview the Marketing Manager and Product Evangelist of DAZ 3D, Blaine Furner, and we discussed what they plan to do next with DAZ Studio 4.
Last month I highlighted how many new features Bryce 7 Pro and DAZ Studio 4 included, and stressed how much users could accomplish in just an hour of time with those software packages.